It’s been a while... but I’ve had a lot of free time on my hands lately so I’m gonna be announcing something.
Remember Pellet Dodge? Yeah that bad scratch game back in late 2020 I posted... well, I’m remaking in in a glorious 16:9 instead of 4:3, using the Unity Engine, I’m overhauling the main gameplay system to create a new challenge that I hope will be fun. The first build isn’t ready yet, I’m 2/5 done yet it should go by quickly. It also will basically be a remaster at launch, but will have other gameplay elements and hopefully, fully fledged side stories and special modes, like a customizable level (such as number of enemies, and changing health values) I’m also hoping for a shop in which you can buy permanent powerups. Anyways, I should get back to work, I hope to see you all soon.